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Radar showing bots on top of real players in Unreal

Radar

Fortnite radar is useful until mid-game when the map is full of bot pings. I rotated into what I thought was a duo and it was two NPCs standing in a field.

Is there a reliable way to color bots differently, or hide them under a distance? I still want bots on loot routes, just not in ranked endgame.

8 replies

Replies 8

From the thread
u/two_colors·13 hours ago

Players orange, bots grey, squad blue. If you left default white on everything of course it is unreadable.

u/hide_after_zone·12 hours ago

I bind a key to hide bots after first zone. Early game I want them for loot. Late game they are noise.

u/uav_style·11 hours ago

Turn off fill dots and use outlined arrows. Direction is more useful than a blob stack.

u/minimap_main·10 hours ago

Grey bots plus the hide bind is exactly what I needed. Endgame is clean now.

u/reload_only·9 hours ago

Reload I keep bots on always. Those lobbies are mixed and you farm them for mats.

u/zone_caller·7 hours ago

Add a 150m cap on bots. Players unlimited. Stops the grey stack in moving zones without losing early loot pings.

u/squad_fill·6 hours ago

If you play fills, leave squad dots brighter than enemies or you start tagging teammates as threats.

u/creative_only·5 hours ago

Creative raid maps will still spam bots. Toggle the filter per playlist, not as a global default.